• E11: Gamification [Adam, part 2]

  • Nov 19 2024
  • Length: 54 mins
  • Podcast

E11: Gamification [Adam, part 2]

  • Summary

  • In this episode, Megan provides some quick definitions and an overview of gamification followed by the second half of our discussion with Adam Spanier who shares about tips for integrating gamification and gamified aspects into your college classes.

    Resources from Megan:

    xperiencify.com

    course hero.com


    Citations of Adam's work:

    Spanier, A., Harms, S. W., & Hastings, J. (2021) A classification scheme for gamification in computer science education: Discovery of foundational gamification genres in data structures courses. IEEE Frontiers in Education Conference (FIE), Lincoln, NE, p. 1-9. https://doi.org/10.1109/FIE49875.2021.9637447

    Weitl-Harms, S., Spanier, A., Hastings, J., & Rokusek, M. (2023). A systematic mapping study on gamification applications for undergraduate cybersecurity education. Journal of Cybersecurity Education, Research and Practice, 2023(1), Article 9. https://digitalcommons.kennesaw.edu/jcerp/vol2023/iss1/9

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