Realmwalker Video Game

By: Dan Miller
  • Summary

  • This podcast is about the game Realmwalker and the lore behind it in the fictional world of Daear.

    An immersive, lore-driven walking simulator where players explore a post-catastrophic world, uncovering the lost history of an ancient civilization through artifacts, ruins, and interactions with ghostly remnants of the past. As players traverse vast, mysterious realms, they piece together the events leading to a devastating explosion, gradually revealing the secrets and stories of a world long forgotten.

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Episodes
  • Shadows of the Starlit Night
    Nov 7 2024

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    Hey listeners! Just a quick reminder: the opinions expressed by the podcast hosts about the world of Daear and the game Realmwalker are their own interpretations. They might be right, they might be wrong—that's part of the fun! The mysteries of Daear are complex, and only time (and gameplay) will reveal the truth. So, keep speculating, keep exploring, and enjoy the journey!



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    12 mins
  • 004: King Elion Tarelis - The Founder of Solara
    Oct 31 2024

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    Join us as we explore the fascinating lore of Solara, a realm born from the vision of King Elion Tarelis. In this episode, we look at how a single ruler transformed a war-torn land into a thriving nation built on unity and diplomacy. From the roads and ports he constructed to the songs sung by wandering bard Gareth Balladheart, King Elion's legacy is everywhere in the world of Realmwalker. Dive in as we uncover how the power of leadership, diplomacy, and a vision for a better future left an indelible mark on Solara.

    Key Points:

    • Introduction to King Elion Tarelis, the visionary who unified Solara through diplomacy rather than conquest.
    • The transformation of Solara from warring factions to a united, peaceful kingdom under Elion's fifty-year reign.
    • Exploration of Elion's approach to nation-building: roads, ports, and cities constructed to foster connection and prosperity.
    • The role of bard Gareth Balladheart in preserving King Elion's story through songs, providing a human touch to the historical narrative.
    • Reflection on the importance of legacy and leadership, both within the game and in our own lives.

    Highlights:

    • King Elion Tarelis wasn't a conqueror; he was a builder. He brought peace to Solara through diplomacy, a radical idea in a time of constant war.
    • During his reign, Solara saw 50 years of peace, with the construction of vital infrastructure that connected the kingdom, encouraging communication and trade.
    • Elion's story is woven into the fabric of the game through the ballads sung by Gareth Balladheart, adding a rich layer to the player experience by keeping the history alive in a personal and engaging way.
    • The episode touches on how Elion's leadership stands as an example of the ripple effects one person's vision can have across generations.
    • "What will you build that will stand the test of time?"

      A thought-provoking question posed at the end, encouraging listeners to reflect on their own legacy.

    Hey listeners! Just a quick reminder: the opinions expressed by the podcast hosts about the world of Daear and the game Realmwalker are their own interpretations. They might be right, they might be wrong—that's part of the fun! The mysteries of Daear are complex, and only time (and gameplay) will reveal the truth. So, keep speculating, keep exploring, and enjoy the journey!



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    11 mins
  • 003: The Lost People of Umbralia
    Oct 24 2024

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    Episode Description:
    In this episode, we're exploring Umbralia, a civilization so lost to time that even the elves whisper about it in fear. Join us as we become digital archaeologists, delving into a game design document that reveals the secrets of the mysterious Umbrites. What happened to them? Was it a sudden exodus or a tragic downfall brought on by forbidden magic? With clues hidden in everyday objects and ceremonial relics, we uncover a world shrouded in shadows. Listen in as we piece together this evocative puzzle and consider the lingering presence of a people "far from forgotten."

    Key Points:

    • Introduction to Umbralia, a civilization lost to time, whose story is hinted at through environmental storytelling.
    • The role of artifacts like ritual daggers, pottery shards, and carvings in revealing the history and culture of the Umbrites.
    • The mystery of the Umbrites' disappearance, including theories of a sudden evacuation and the dangers of their own magic.
    • The game's emphasis on player interpretation, allowing players to draw their own conclusions about the fate of the Umbrites.

    Highlights:

    • "Umbralia: Not forgotten." The chilling reminder that though the Umbrites may have vanished, their legacy remains in their artifacts.
    • The evocative atmosphere created by environmental storytelling: "A ritual dagger, half buried in the earth, chills, right?" Moments like this draw players into the mystery.
    • Two main theories about the fate of the Umbrites: sudden exodus due to an unknown threat or their own magic turning against them.
    • The game encourages players to decide for themselves, presenting evidence but never confirming the truth.
    • "The story of Umbrite people may be hidden, but it is far from forgotten." A powerful ending line that serves as both a mystery and a warning.

    Imagine being the one to finally uncover the truth about the Umbrites. What would you do with that knowledge? Would you reveal their secrets to the world, or keep them hidden in the shadows? Let us know!

    Hey listeners! Just a quick reminder: the opinions expressed by the podcast hosts about the world of Daear and the game Realmwalker are their own interpretations. They might be right, they might be wrong—that's part of the fun! The mysteries of Daear are complex, and only time (and gameplay) will reveal the truth. So, keep speculating, keep exploring, and enjoy the journey!



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    6 mins

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