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Siege Tactics
- Spells, Swords, & Stealth Series, Book 4
- Narrated by: Roger Wayne
- Series: Spells, Swords, & Stealth, Book 4
- Length: 15 hrs and 15 mins
- Unabridged Audiobook
- Categories: Literature & Fiction, Action & Adventure
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Funny like the others but dragging on a bit.
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Summary
Putting the Grand Quest behind them, the party rides onward in search of answers. Between one member's unexpected new condition and the mysteries of the Bridge, their only hope appears to be gaining entrance to Lumal, said to hold the greatest collection of knowledge in all the kingdoms.
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What listeners say about Siege Tactics
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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Performance
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- Nighteyes
- 06-03-19
pretty good
not much to say here, book 4 you already know you want it, you are at most checking if the quality is good up to snuff....
it is...
Drew Hayes delivers on the story...
Roger Wayne hits every voice just as we remember them...
now stop reading this and get to listening
2 people found this helpful
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- Mike
- 31-01-19
A bit of a filler
Enjoyable but definitely seemed that it was more of a filler book than the others. The Timiscore sub plot is very good though!
1 person found this helpful
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- ben
- 09-12-20
constant action but slow overall story
really enjoyed being back in this world. lots of action right from the start. but considering how much happens the main story progresses very slowly. now I've finished I want more and need to wait!
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- Mr WJG Horton
- 08-12-20
another amazing book
this is a great series. you read these and just remain hungry for the next installment!
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- Doc
- 02-07-20
Solid chapter
The continuing adventures of the NPCs!
A decent book, if a little slow in places. The character development is still there in spades though, and I do love these guys. The development of plot 'irl' is also welcomed. Look forward to seeing the next (last?) chapter!
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- Praise_Gourd
- 23-07-19
Great book
Second time listened too, love this book, more people should definitely be listening to this series. :)
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- Ho-Man Yau
- 19-07-19
another to be continued
I really enjoyed this one and was quite happy with the story. I look forward to the next book in the series.
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- Arlena_reads
- 01-05-19
Great story, loveable characters.
Loved this book. The story is engaging and I love seeing the evolution of the characters. Can't wait for the next.
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- Amazon Customer
- 11-03-19
Feels like a bloated middle book for a sequel
The book feels like an in-between book for a main event which is likely to follow into the next book.
However, new characters are interesting which I wish were discussed more.
The performance is as always with NPC series amazing!
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- Kristian Koivisto-Kokko
- 18-02-19
great book, worse recording
the book is great, the quality of the recording is a bit lower than expected.
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- Tony E.
- 28-01-19
So many answers! So many new questions! So good!
If you are considering book 4 of the Spells, Swords, & Stealth Series, I'm going to assume that you already have read books 1-3 and say that you are in for a treat with book 4. Whereas other series may give you questions that are never answered until the very last book, Drew answers many of the questions that have been asked in the previous 3 books while keeping enough behind the screen and introducing logical next steps to eagerly await the next book.
Of course, the highlight of this book is the highlight of Drew Hayes as an author, his incredible character development. These are real characters fleshed out in incredible ways. While it may seem strange to have strong emotional ties with a half-orc or a goblin, by book 4 I was fully invested in these characters and have a deep friendship with them. Their joys and trials are gripping. I couldn't stop listening.
If you like fantasy, this is for you. If you've ever played a tabletop role playing game, this is for you. If you just want a great story read by a talented narrator who keeps the same voices over an entire series, this is for you. Basically, this story is for you. Get it.
33 people found this helpful
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- Mr. Papa
- 23-07-19
Say "paladin" one more time, mutha....
Great concept. Great story. I love the premise of these characters that defy stereotypes, BUT... You lost me when the paladin began to monologue in the middle of a battle. No, not that paladin the other one.... No, the other other one... No, not the father that was a paladin, the other other other paladin... Oh, hey, is the author maybe obsessed with paladins? Seriously, I wish he'd stop saying "paladin" every other paragraph. If you make a drinking game out of it and take a drink every time he says "paladin" or explains a paladin's motivations (yet again) you're going to end up in the hospital after half an hour.
But if you don't mind the characters monologuing about their motivations, and those motivations being based on their classes instead of their personalities and background, this is a really great story.
10 people found this helpful
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- Dave Arnold Frazier III
- 11-09-19
Paladin? Paladin! Paladin!? PALADIN.
I never thought I'd grow so weary of hearing about paladins. Honestly, I just never considered it.
It's a pretty decent book, not quite as strong as the first couple for me, but paladin. When there's so many paladins that paladin is getting paladin then paladin. Am I paladin? Paladin.
6 people found this helpful
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- Emma Pham
- 22-12-19
A riveting and truly unique adventure story
I am an avid reader/listener of fantasy and science fiction novels, as well as a 20 year veteran of tabletop RPGs like Dungeons and Dragons, 7th Sea, and many others. This series is both imaginative and exceptionally well told. The world goes far beyond what I initially thought it would be. I purchased the first book because I thought the description was interesting enough. Now that I am four books into this series (and eager for the next) I am absolutely enamored by the World building and character development. These books turn tabletop and fantasy cliches on their heads and deliver an impactful and inspiring story of swords and sorcery. The magic of this story truly spreads throughout the full series. I don't believe you have to be a tabletop player to enjoy this series, but I feel like it truly is a set of books built for anyone who has rolled the dice and chose the destiny of a character. Five stars is not enough for this series.
The narrator on the audiobook of this is wonderful as well. He brings the characters to life with uniqu and expressive voices. The narrator accomplishes what very few do, improving on the experience of reading by really bringing the thoughts and feelings of the characters off of the page in a natural and wonderful way.
The plot (just for book 1's beginning)
very minor spoilers ahead, nothing too bad though
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The story follows the (mis)adventures of a group of non player characters. When their town is under the threat of retribution by a mad king, this unlikely group of npc's don the equiptment of dead adventurers in order to finish their quest and keep their home town safe. Leaving their mundane and repetitive lives behind, they embark on a journey that reveals the heroes they are meant to be.
At the same time, the real life party of adventurers (whose previous characters died) roll up new characters and begin playing again, intent on completing their original quest and cause as much havoc as they can along the way.
I'd say this is mostly appropriate for younger readers as well, however some tabletop gaming experience goes a long way to understanding the kind of world this game takes place in.
TL;DR
book good. read it. rolling dice good. guy who reads book good. buy book.
5 people found this helpful
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- Amazon Customer
- 05-05-19
I highly recommend this series.
In my opinion, it's an interesting story, with likeable characters. But, it's not as great as Second Hand Curses, (which is a stand alone story.)
5 people found this helpful
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- reluctantuser
- 26-07-19
Needs work on pacing
The author likes world building and multiple story lines (good). But the story goes on too long, and the battle scenes take forever
3 people found this helpful
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- Humility
- 01-04-19
I just didnt feel it this time
I honestly just didnt feel much interest this time. A whole lot of time spent on things like world mechanics when the mechanics turned out to be really simple, rather dull training scenes, intrigue sections that didnt reveal any new info, and large sections emphasizing how boring the amazing village actually is. Which might have been an interesting twist if used merely as setting flavor, but instead was emphasized to fill out pages. It was just... boring. There were only two things of interest. First seeing how things look from the perspective of the adventurers being controller was interesting. And the final big battle was pretty good. But those two legs are not enough to support this book alone.
3 people found this helpful
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- Canada
- 26-02-19
an okay continuation of the story
Drew Hayes is an author who I've quite enjoyed is books usually have a complex and unfolding story that gets added on with each new book in a series, except for this one.
This Book continues the story but does little else. long story short I feel that if you read the first few chapters and the last few chapters you could skip this entire book otherwise and move on to the next whenever that will be released.
3 people found this helpful
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- Jim Fadgen
- 28-01-19
Siege Tactics
Fantastic, enthralling read. Deep characters that the reader truly appreciate and care about. One of the best if not the best in the series.
3 people found this helpful
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- Rocketboy1313
- 09-07-19
A Step Down
I think this is the weakest entry in the series, which is a shame, tho it is salvageable, I am still interested in the next entry. While I do think that the strengths of the series are still all here (strong characterization, fun action, and a cute premise) it is starting to get bogged down in two departments.
1) I don't really care about the mechanics of the world. The idea that a game mechanic like "Mana" could appear in a magical universe as a constant is fine, but there is just a little too much explaining of the concept. A bit too much explanation is given to the ultra-artifact "The Bridge" too. There is also discussion of the Epic heroes, the afterlife, the villain's methods, there is too much explaining.
I don't mind magic systems with rules floating around in the back of a story (one of the things that bugs me about Harry Dresden is how he can go from knocking around a dozen monsters, to going super saiyan, to flat on his ass way too fast and a more hammered out set of limitations on his abilities would benefit those stories) but I do feel like talking about things mechanically more often just takes away from the story.
2) This is not that big a deal, but I think that there are too many characters. There is the gamer group, the NPC's, the epic heroes, and some tertiary ones. This is not really an issue, as Roger Wayne gives them rather distinct voices, but at times it just feels unfocused. I am torn between liking the variety of perspectives and between just wanting a more straight forward narrative.
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